''' A module for representing more advanced ways of changing triangulations. '''
import numpy as np
import curver
from curver.kernel.moves import FlipGraphMove # Special import needed for subclassing.
from curver.kernel.decorators import ensure
[docs]class Twist(FlipGraphMove):
''' This represents the effect of twisting a short curve.
This format allows us to efficiently perform powers of twists. '''
def __init__(self, curve, power):
super().__init__(curve.triangulation, curve.triangulation)
assert isinstance(curve, curver.kernel.Curve)
assert curve.is_short() and not curve.is_peripheral()
assert power != 0
self.curve = curve
self.power = power
a = self.curve.parallel()
# Theorem: The right number of flips to do is:
# - weight - self.curve.dual_weight(parallel) in the non-isolating case
# - 3*num_tripods is in the isolating case.
# Proof: TODO.
num_flips = self.curve.weight() - self.curve.dual_weight(a)
twist = self.curve.triangulation.id_encoding()
for _ in range(num_flips):
twist = twist.target_triangulation.encode_flip(twist.target_triangulation.corner_lookup[a][2]) * twist
twist = twist.target_triangulation.find_isometry(twist.source_triangulation, {a: a}).encode() * twist
self.encoding = twist
self.power_sign = +1 if self.power > 0 else -1
self.signed_encoding = self.encoding if self.power > 0 else self.encoding.inverse()
def __str__(self):
return f'Twist^{self.power}_{self.curve}'
[docs] def package(self):
return (self.curve.parallel().label, self.power)
def __eq__(self, other):
eq = super().__eq__(other)
if eq in [NotImplemented, False]:
return eq
return self.curve == other.curve and self.power == other.power
[docs] def apply_lamination(self, lamination):
# Take care of an easy case for speed.
if abs(self.power) == 1:
return self.signed_encoding(lamination)
intersection = self.curve.intersection(lamination)
if intersection == 0: # Disjoint twists have no effect.
return lamination
# Naive way would be to do:
# return self.encoding(lamination, power=self.power)
# which is roughly equivalent to:
# for i in range(self.power):
# lamination = self.encoding(lamination)
# return lamination
# But we can be cleverer and perform this calculation in O(log(self.power)) instead.
power = self.power
slope = self.curve.slope(lamination)
slope_sign = +1 if slope > 0 else -1
steps = min(abs(power), abs(slope.numerator) // slope.denominator) # This is how far we can definitely move without reaching the dangerous region.
if power * slope_sign < 0: # We are heading towards the dangerous region.
lamination = lamination.__class__(self.target_triangulation, [w - steps * intersection * c for w, c in zip(lamination, self.curve)]) # Avoids promote.
power = power + slope_sign * steps
# We have to go slowly through the dangerous region, but we cross it in at most three twists.
for _ in range(3):
if power:
lamination = self.signed_encoding(lamination)
power = power - self.power_sign
if power: # Since we are now moving away from the dangerous region, we can accelerate.
lamination = lamination.__class__(self.target_triangulation, [w + abs(power) * intersection * c for w, c in zip(lamination, self.curve)]) # Avoids promote.
return lamination
[docs] def apply_homology(self, homology_class):
a = self.curve.parallel()
v = self.source_triangulation.vertex_lookup[a] # = self.source_triangulation.vertex_lookup[~a].
v_edges = curver.kernel.utilities.cyclic_slice(v, a, ~a) # The set of edges that come out of v from a round to ~a.
algebraic = list(homology_class)
algebraic[a.index] += a.sign() * self.power * sum(homology_class(edge) for edge in v_edges[1:])
return curver.kernel.HomologyClass(self.target_triangulation, algebraic)
[docs] def inverse(self):
return Twist(self.curve, -self.power)
[docs] def flip_mapping(self):
return self.encoding**self.power
[docs] @ensure(lambda data: data.result(data.multicurve.geometric) == data.self(data.multicurve).geometric)
def pl_action(self, multicurve):
# Take care of an easy case for speed.
if abs(self.power) == 1:
return self.signed_encoding.pl_action(multicurve)
# Helper functions for building matrices.
def V(edge):
return np.array([1 if i == edge.index else 0 for i in range(self.zeta)], dtype=object)
def C2(edge):
corner = self.source_triangulation.corner_lookup[edge]
return V(corner[0]) + V(corner[2]) - V(corner[1])
power = self.power
# Slope calculation:
# Get some edges.
a = self.curve.parallel()
v = self.curve.triangulation.vertex_lookup[a]
v_edges = curver.kernel.utilities.cyclic_slice(v, a, ~a)
around = curver.kernel.utilities.maximin([0], (multicurve.left_weight(edgy) for edgy in v_edges))
around_edge = next(edge for edge in v_edges if multicurve.left_weight(edge) == around) # The edge that realises around.
twisting = curver.kernel.utilities.maximin([0], (multicurve.left_weight(edgy) - around for edgy in v_edges[1:-1]))
twisting_edge = next(edge for edge in v_edges[1:-1] if multicurve.left_weight(edge) - around == twisting) # The edge that realises twisting.
slope_sign = -1 if multicurve.left_weight(a) - around > 0 else +1
intersection = multicurve(a) - 2 * around # = self.curve.intersection(multicurve)
# Condition matrices which restricts to multicurves with the same around_edge, twisting_edge and slope sign respectively.
around_condition = np.array([C2(edge) - C2(around_edge) for edge in v_edges])
twisting_condition = np.array([C2(edge) - C2(twisting_edge) for edge in v_edges[1:-1]])
slope_sign_condition = np.array([slope_sign * (C2(around_edge) - C2(a))])
numerator, denominator = twisting, intersection
if denominator == 0: # Disjoint twists have no effect.
return curver.kernel.PartialLinearFunction(
np.identity(self.zeta, dtype=object),
np.concatenate([around_condition, np.array([C2(around_edge) - V(a), V(a) - C2(around_edge)])])
)
floor_abs_slope = numerator // denominator
steps = min(abs(power), floor_abs_slope)
# A condition matrix which restricts to multicurves with the same floor_abs_slope.
# Note we use an extra factor of two to avoid fractions.
floor_abs_slope_condition = np.array([
(C2(twisting_edge) - C2(around_edge)) - 2 * floor_abs_slope * (V(a) - C2(around_edge)), # 2 * twisting - 2*floor_abs_slope * intersection.
2 * (floor_abs_slope+1) * (V(a) - C2(around_edge)) - (C2(twisting_edge) - C2(around_edge)) # 2 * (floor_abs_slope+1) * intersection - 2 * twisting.
])
# Start with all of these constraints in the PL function.
F = curver.kernel.PartialLinearFunction(
np.identity(self.zeta, dtype=object),
np.concatenate([around_condition, twisting_condition, slope_sign_condition, floor_abs_slope_condition])
)
if power * slope_sign < 0:
F = curver.kernel.PartialLinearFunction(
np.array([V(edge) - steps * (V(a) - C2(around_edge)) * self.curve(edge) for edge in self.source_triangulation.positive_edges]),
np.array([[0] * self.zeta], dtype=object)
) * F
multicurve = multicurve.__class__(self.target_triangulation, [w - steps * intersection * c for w, c in zip(multicurve, self.curve)]) # Avoids promote.
power = power + slope_sign * steps
for _ in range(3):
if power:
F = self.signed_encoding.pl_action(multicurve) * F
multicurve = self.signed_encoding(multicurve)
power = power - self.power_sign
if power:
# We now have to recalculate around.
around = curver.kernel.utilities.maximin([0], (multicurve.left_weight(edgy) for edgy in v_edges))
around_edge = next(edge for edge in v_edges if multicurve.left_weight(edge) == around) # The edge that realises around.
around_condition = np.array([C2(edge) - C2(around_edge) for edge in v_edges])
F = curver.kernel.PartialLinearFunction(
np.array([V(edge) + abs(power) * (V(a) - C2(around_edge)) * self.curve(edge) for edge in self.source_triangulation.positive_edges]),
around_condition,
) * F
multicurve = multicurve.__class__(self.target_triangulation, [w + abs(power) * intersection * c for w, c in zip(multicurve, self.curve)]) # Avoids promote.
return F
[docs]class HalfTwist(FlipGraphMove):
''' This represents the effect of half-twisting a short arc.
This format allows us to efficiently perform powers of twists. '''
def __init__(self, arc, power):
super().__init__(arc.triangulation, arc.triangulation)
assert isinstance(arc, curver.kernel.Arc)
assert arc.is_short()
assert power != 0
self.arc = arc
self.power = power
conjugator = arc.triangulation.id_encoding()
# We need to get to a really good configuration, one where self.arc is not just short
# but where valence(self.arc.initial_vertex) == 1.
edge = self.arc.parallel()
# Reverse the orientation if the valence of the other end is less.
# This reduces the number of flips needed to reach a really good configuration.
if len(arc.triangulation.vertex_lookup[edge]) > len(arc.triangulation.vertex_lookup[~edge]):
edge = ~edge
# Since self.arc is short it is an edge of the triangulation so we just keep moving
# edges away from this edge's initial vertex to get to a really good triangulation.
while len(conjugator.target_triangulation.vertex_lookup[edge]) > 1: # valence(initial vertex) > 1.
flip = conjugator.target_triangulation.encode_flip(conjugator.target_triangulation.corner_lookup[edge][2])
conjugator = flip * conjugator
# We can now perform the half twist. To do this we move all the edges back across to the other vertex.
# Again, we keep moving edges away from this edge's terminal vertex.
# TODO: 4) Prove this always works.
# NOTE: William Worden checked that this works for genus <= 20.
half_twist = conjugator.target_triangulation.id_encoding() # valence(terminal vertex) > 1.
while len(half_twist.target_triangulation.vertex_lookup[~edge]) > 1:
flip = half_twist.target_triangulation.encode_flip(half_twist.target_triangulation.corner_lookup[~edge][2])
half_twist = flip * half_twist
# No close up to complete the half twist. Use the isometry that inverts this edge.
half_twist = half_twist.target_triangulation.find_isometry(half_twist.source_triangulation, {edge: ~edge}).encode() * half_twist
self.encoding = half_twist.conjugate_by(conjugator)
# We handle large powers by replacing (T^1/2_self)^2 with T_boundary, which includes acceleration.
# We handle small powers separately to increase performance.
if abs(self.power) <= 1:
self.encoding_power = self.encoding**self.power
elif self.power % 2 == 0:
self.encoding_power = self.arc.boundary().encode_twist(self.power // 2)
else: # self.power % 2 == 1: # Division rounds down so, regardless of power, we need an extra right half-twist.
self.encoding_power = self.arc.boundary().encode_twist(self.power // 2) * self.encoding
def __str__(self):
return f'HalfTwist^{self.power}_{self.arc}'
[docs] def package(self):
return (self.arc.parallel().label, self.power)
def __eq__(self, other):
eq = super().__eq__(other)
if eq in [NotImplemented, False]:
return eq
return self.arc == other.arc and self.power == other.power
[docs] def apply_lamination(self, lamination):
return self.encoding_power(lamination)
[docs] def apply_homology(self, homology_class):
return self.encoding_power(homology_class)
[docs] def inverse(self):
return HalfTwist(self.arc, -self.power)
[docs] def flip_mapping(self):
return self.encoding**self.power
[docs] def pl_action(self, multicurve):
return self.encoding_power.pl_action(multicurve)