Source code for curver.kernel.twist


''' A module for representing more advanced ways of changing triangulations. '''

import curver
from curver.kernel.moves import FlipGraphMove  # Special import needed for subclassing.

[docs]class Twist(FlipGraphMove): ''' This represents the effect of twisting a short curve. This format allows us to efficiently perform powers of twists. ''' def __init__(self, curve, power): super(Twist, self).__init__(curve.triangulation, curve.triangulation) assert isinstance(curve, curver.kernel.Curve) assert curve.is_short() and not curve.is_peripheral() assert power != 0 self.curve = curve self.power = power a = self.curve.parallel() # Theorem: The right number of flips to do is: # - weight - self.curve.dual_weight(parallel) in the non-isolating case # - 3*num_tripods is in the isolating case. # Proof: TODO. num_flips = self.curve.weight() - self.curve.dual_weight(a) twist = self.curve.triangulation.id_encoding() for _ in range(num_flips): twist = twist.target_triangulation.encode_flip(twist.target_triangulation.corner_lookup[a][2]) * twist twist = twist.target_triangulation.find_isometry(twist.source_triangulation, {a.label: a.label}).encode() * twist self.encoding = twist def __str__(self): return 'Twist^%d_%s ' % (self.power, self.curve) def __reduce__(self): return (self.__class__, (self.curve, self.power))
[docs] def package(self): return (self.curve.parallel().label, self.power)
def __eq__(self, other): if isinstance(other, Twist): return self.source_triangulation == other.source_triangulation and self.target_triangulation == other.target_triangulation and self.curve == other.curve and self.power == other.power else: return NotImplemented def __ne__(self, other): return not self == other
[docs] def apply_lamination(self, lamination): intersection = self.curve.intersection(lamination) if intersection == 0: # Disjoint twists have no effect. return lamination # Naive way would be to do: # for i in range(self.power): # lamination = self.encoding(lamination) # return lamination # But we can be cleverer and perform this calculation in O(log(self.power)) instead. power = self.power while power: # This loop will run at most four times. slope = self.curve.slope(lamination) if power > 0: # Right twist (increases slope). if 1 < slope: # pylint: disable=misplaced-comparison-constant geometric = [w + power * intersection * c for w, c in zip(lamination, self.curve)] power_applied = power elif -1 <= slope <= 1: # Dangerous region. geometric = self.encoding(lamination).geometric power_applied = 1 else: # if slope < -1: steps = min(power, -(slope.numerator // slope.denominator) - 1) # ceil(-slope) - 1. assert steps >= 0 # Sanity. geometric = [w - steps * intersection * c for w, c in zip(lamination, self.curve)] power_applied = steps else: # power < 0: # Left twist (decreases slope). if slope < -1: geometric = [w + -power * intersection * c for w, c in zip(lamination, self.curve)] power_applied = power elif -1 <= slope <= 1: # Dangerous region. geometric = self.encoding.inverse()(lamination).geometric power_applied = -1 else: # 1 < slope: steps = min(-power, -(-slope.numerator // slope.denominator) - 1) # ceil(slope) - 1. assert steps >= 0 # Sanity. geometric = [w - steps * intersection * c for w, c in zip(lamination, self.curve)] power_applied = -steps new_lamination = lamination.__class__(self.target_triangulation, geometric) # Avoids promote. # assert new_lamination == (self.encoding**power_applied)(lamination) # assert -1 <= slope <= 1 or self.curve.slope(new_lamination) == slope + power_applied lamination = new_lamination power = power - power_applied return lamination
[docs] def apply_homology(self, homology_class): a = self.curve.parallel() v = self.source_triangulation.vertex_lookup[a] # = self.source_triangulation.vertex_lookup[~a]. v_edges = curver.kernel.utilities.cyclic_slice(v, a, ~a) # The set of edges that come out of v from a round to ~a. algebraic = list(homology_class) algebraic[a.index] += a.sign() * self.power * sum(homology_class(edge) for edge in v_edges[1:]) return curver.kernel.HomologyClass(self.target_triangulation, algebraic)
[docs] def inverse(self): return Twist(self.curve, -self.power)
[docs] def flip_mapping(self): return self.encoding**self.power
[docs]class HalfTwist(FlipGraphMove): ''' This represents the effect of half-twisting a short arc. This format allows us to efficiently perform powers of twists. ''' def __init__(self, arc, power): super(HalfTwist, self).__init__(arc.triangulation, arc.triangulation) assert isinstance(arc, curver.kernel.Arc) assert arc.is_short() assert power != 0 self.arc = arc self.power = power conjugator = arc.triangulation.id_encoding() # We need to get to a really good configuration, one where self.arc is not just short # but where valence(self.arc.initial_vertex) == 1. edge = self.arc.parallel() # Reverse the orientation if the valence of the other end is less. # This reduces the number of flips needed to reach a really good configuration. if len(arc.triangulation.vertex_lookup[edge]) > len(arc.triangulation.vertex_lookup[~edge]): edge = ~edge # Since self.arc is short it is an edge of the triangulation so we just keep moving # edges away from this edge's initial vertex to get to a really good triangulation. while len(conjugator.target_triangulation.vertex_lookup[edge]) > 1: # valence(initial vertex) > 1. flip = conjugator.target_triangulation.encode_flip(conjugator.target_triangulation.corner_lookup[edge][2]) conjugator = flip * conjugator # We can now perform the half twist. To do this we move all the edges back across to the other vertex. # Again, we keep moving edges away from this edge's terminal vertex. # TODO: 4) Prove this always works. # NOTE: William Worden checked that this works for genus <= 20. half_twist = conjugator.target_triangulation.id_encoding() # valence(terminal vertex) > 1. while len(half_twist.target_triangulation.vertex_lookup[~edge]) > 1: flip = half_twist.target_triangulation.encode_flip(half_twist.target_triangulation.corner_lookup[~edge][2]) half_twist = flip * half_twist # No close up to complete the half twist. Use the isometry that inverts this edge. half_twist = half_twist.target_triangulation.find_isometry(half_twist.source_triangulation, {edge.label: ~edge.label}).encode() * half_twist self.encoding = conjugator.inverse() * half_twist * conjugator # We handle large powers by replacing (T^1/2_self)^2 with T_boundary, which includes acceleration. # We handle small powers separately to increase performance. if abs(self.power) <= 1: self.encoding_power = self.encoding**self.power elif self.power % 2 == 0: self.encoding_power = self.arc.boundary().encode_twist(self.power // 2) else: # self.power % 2 == 1: # Division rounds down so, regardless of power, we need an extra right half-twist. self.encoding_power = self.arc.boundary().encode_twist(self.power // 2) * self.encoding def __str__(self): return 'HalfTwist^%d_%s ' % (self.power, self.arc) def __reduce__(self): return (self.__class__, (self.arc, self.power))
[docs] def package(self): return (self.arc.parallel().label, self.power)
def __eq__(self, other): if isinstance(other, HalfTwist): return self.source_triangulation == other.source_triangulation and self.target_triangulation == other.target_triangulation and self.arc == other.arc and self.power == other.power else: return NotImplemented def __ne__(self, other): return not self == other
[docs] def apply_lamination(self, lamination): return self.encoding_power(lamination)
[docs] def apply_homology(self, homology_class): return self.encoding_power(homology_class)
[docs] def inverse(self): return HalfTwist(self.arc, -self.power)
[docs] def flip_mapping(self): return self.encoding**self.power